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Real-time shaded colour polygon generation system

 

作者: R.J.Westmore,  

 

期刊: IEE Proceedings E (Computers and Digital Techniques)  (IET Available online 1987)
卷期: Volume 134, issue 1  

页码: 31-38

 

年代: 1987

 

DOI:10.1049/ip-e.1987.0006

 

出版商: IEE

 

数据来源: IET

 

摘要:

The paper describes a hardware architecture for a graphics system which can generate shaded, colour, perspective 2-dimensional images of complex 3-dimensional scenes, in real time. The architecture is capable of operating at the high pixel rates required to produce scenes on rasterscan displays with high spatial resolution (1280 H by 1024 V), high colour resolution (24-bit), and high refresh rate (60 Hz non-interlaced). The architecture of the pixel rate section is described in detail. The architecture is suitable for implementation using custom VLSI techniques.

 

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