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Ray Tracing and Graphics Standards

 

作者: B. Urban,   T. Haberstroh,  

 

期刊: Computer Graphics Forum  (WILEY Available online 1992)
卷期: Volume 11, issue 1  

页码: 55-60

 

ISSN:0167-7055

 

年代: 1992

 

DOI:10.1111/1467-8659.1110055

 

出版商: Blackwell Science Ltd

 

数据来源: WILEY

 

摘要:

AbstractExisting standards for three‐dimensional graphic representations are unable to produce any realistically shaded images (except PHIGS PLUS, which provides discrete shading only). Ray Tracing or Radiosity are not taken into account up to this time.This article is intended to show one way to integrate the Ray Tracing technique into the pipeline of the graphics standards GKS‐3D and PHIGS. No modifications of the viewing concepts are required by our implementat

 

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