GOOD‐BEHAVIOR GAME: A REPLICATION AND SYSTEMATIC ANALYSIS1
作者:
Michael B. Medland,
Thomas J. Stachnik,
期刊:
Journal of Applied Behavior Analysis
(WILEY Available online 1972)
卷期:
Volume 5,
issue 1
页码: 45-51
ISSN:0021-8855
年代: 1972
DOI:10.1901/jaba.1972.5-45
出版商: Blackwell Publishing Ltd
数据来源: WILEY
摘要:
A good‐behavior game was implemented in a fifth‐grade reading class consisting of two groups of 14 students each. After the presentation of the game, reversal and component analysis phases were instituted. Game components included rules, lights (response feedback), and group consequences of extra recess and extra free time. Student observers recorded the dependent variables which included talking‐out, disruptive, and out‐of‐seat behaviors. The results show that the game reduced the dependent measures from their baseline rate by almost 99% for one group and 97% for the other. The component analysis revealed that after association in the game, the stimulus components of rules and lights were effective in reducing the dependent
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