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An Assessment of Written/Interactive Dialogue for Information Retrieval Applications

 

作者: Hans Brunner,   Greg Whittemore,   Kathleen Ferrara,   Jiamiene Hsu,  

 

期刊: Human–Computer Interaction  (Taylor Available online 1992)
卷期: Volume 7, issue 2  

页码: 197-249

 

ISSN:0737-0024

 

年代: 1992

 

DOI:10.1207/s15327051hci0702_3

 

出版商: Lawrence Erlbaum Associates, Inc.

 

数据来源: Taylor

 

摘要:

For the foreseeable future, natural language access to databases and other information systems will require the exchange of written messages between the system and user. Such written/interactive dialogue is unique, having the qualities of both written text and spoken discourse yet, also, differing significantly from both. In the present study, we used "Wizard of Oz" techniques to elicit written/interactive dialogue for information retrieval purposes. Our objectives in doing this were (a) to assess the general nature and prevalence of linguistic and dialogue phenomena within the written/interactive register and (b) to determine the impact of user interface shortcuts, such as precanned messages and patterned output, on both the complexity of written/interactive dialogue and general measures of user satisfaction. Our findings indicate that written/interactive dialogue for information retrieval would be very feasible. In spite of slow system response times, subjective reactions from the users were positive, the size of the lexicon used in the dialogues was small, the dialogues decomposed readily into hierarchical structures, and the number and distribution of anaphors were also rather reasonable. Two independent variables were also manipulated: (a) the degree of prefamiliarization given to participants about the base of travel information they would be accessing (i.e., the primer variable) and (b) the degree of constraint on the Wizard's ability to formulate natural language responses to the user (i.e., the natural language output variable). Failure to provide either a primer or a realistic, human natural language output made the dialogues more complex in a number of different ways.

 

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